Student Work

Below you can see a selection of work from my students as a Visiting Assistant Professor of Graphic Design at James Madison Univerity as well as my Graduate Teaching Internships at Maryland Institute College of Art.

Digital Media Design I

In this course, students learned intro-level graphic design. They completed two projects using photoshop, two projects using Illustrator, and one project using Indesign combined with photoshop and illustrator. Students explored basic principles of graphic design and design theory. They learned how to think creatively, come up with unique concepts, and they learn technical skills. (Visiting Assistant Professor of Graphic Design at James Madison Univerity)

Digital Media Design II

In this course, students learned the basics of designing for screens. They completed projects focusing on HTML, CSS, User Experience Design, and Motion Graphics. Students learned how to apply print design principles to screen-based design and learned additional screen-based design principles. The used code editors, Adobe XD, and Adobe After Effects. (Visiting Assistant Professor of Graphic Design at James Madison Univerity)

Allyson Griffin, Memo Media Animated Logo

Joshua Pittman, Jade Rabbit Animated Logo

Allyson Griffin, Visit Cappadocia Motion Graphic

Adam Galbreath, Appalachian Trail Conservancy motion graphic

Typography I

In this course, students learned the core principles of designing with type and letterforms. They completed projects that focused on letterform anatomy and classification, experimentation, grid systems, hierarchy, scale, balance, contrast, branding, package design, pattern making, among others. (Visiting Assistant Professor of Graphic Design at James Madison Univerity)

Signs Exhibits Spaces

Professor: Clay Kippen

In this course, students learned spatial, environmental, and exhibition design. In project 1 they completed site surveys and research into the KAGRO building, an abandoned building in Baltimore, MD. They then took the info they gathered to pick a brand that should occupy that space. They designed the exterior of the building as well as signage in the interior. In project 2 students designed a museum exhibition about a topic or artist of their choosing. They were then tasked with choosing artifacts, creating floor plans, flow diagrams, elevations of several different parts of the exhibition, caption cards, a logo, and an entryway wall. They were also asked to think about the story, touchpoints, and interactive elements. (Teaching Intern Maryland Institute College of Art)

Signs Exhibits Spaces Project I Process

Here is a look at the process used for project 1. In project 1 students did site surveys and research into the KAGRO building, an abandoned building in Baltimore, MD. They then took the info they gathered to pick a brand that should occupy that space. They designed the exterior of the building as well as signage in the interior.

Signs Exhibits Spaces Project II Process

Here is a look at the process used for project 2. In project 2 students designed a museum exhibition about a topic or artist of their choosing. They were then tasked with choosing artifacts, creating floor plans, flow diagrams, elevations of several different parts of the exhibition, caption cards, a logo, and an entryway wall. They were also asked to think about the story, touchpoints, and interactive elements.

Immersive Experience Lab

Professor: Abraham Burickson

In this interactive arts course, students learned how to create both digital and in-person immersive experiences. They learned theory and created experiences in the medium of their choosing. Students learned about framing, time, interactivity, empathy, narrative, place, worldbuilding, and tools. They learned how to diagram and write about each of the experiences they participated in or created. Students playtested each other’s experiences. Students created a series of small experiences for one person or multiple people as well as two larger experiences. We discussed remote learning and each student was asked to open the class with a small digital experience. Project 1 was a world-building project. Students worked in groups to create a world for their experience to live in. Each student was tasked with creating one asset for this world. In Project 2 students created remote experiences based on a book, they were assigned to read. In this project, they were to apply everything they had learned this semester to create a functional experience that some or all students in the class participated participate in. (Teaching Intern Maryland Institute College of Art)

Satwik Gade, Dev Valladares, and Ogonna Ononye created a fictional history of the artists and makers of the world in a land called Diverse City. The animated a fountain artists must drink from.

Gabriel Chez, Kii Ly, and Zachary Greek created an ethereal world. One student recorded the voiceover, one student mixed the sound, and another student created the animation and visuals.

Graphic Design II

Professor: Mark Sanders

In this course, students learned intro-level screen-based design as well as basic HTML & CSS. Students explored this through three projects: In the first project, they illustrated site lines when reading a web page in order to understand how viewers absorb information on a screen and to see the hierarchy, form, and structure of a website. In the second project, they created abstract typographic representations of the same page. They used all the text on the page and placed it abstractly to show the hierarchy and interconnectedness of the type. In the third project students researched, designed and coded a basic HTML & CSS website with 10 pages. (Teaching Intern Maryland Institute College of Art)

Graphic Design II Project I Process

Here is a look at the process used for Project 1. This project was about understanding how users read a screen-based page then they translated that data into an image-based representation.