Student Work
Below you can see a selection of work from my students as a Visiting Assistant Professor of Graphic Design at James Madison Univerity as well as my Graduate Teaching Internships at Maryland Institute College of Art.
Immersive Experience Lab
Professor: Abraham Burickson
In this interactive arts course, students learned how to create both digital and in-person immersive experiences. They learned theory and created experiences in the medium of their choosing. Students learned about framing, time, interactivity, empathy, narrative, place, worldbuilding, and tools. They learned how to diagram and write about each of the experiences they participated in or created. Students playtested each other’s experiences. Students created a series of small experiences for one person or multiple people as well as two larger experiences. We discussed remote learning and each student was asked to open the class with a small digital experience. Project 1 was a world-building project. Students worked in groups to create a world for their experience to live in. Each student was tasked with creating one asset for this world. In Project 2 students created remote experiences based on a book, they were assigned to read. In this project, they were to apply everything they had learned this semester to create a functional experience that some or all students in the class participated participate in. (Teaching Intern Maryland Institute College of Art)

Monika Vootukuri created an app where parents or grandparents can record themselves reading bedtime stories to their children or grandchildren. Then the child could listen to the story through a Bluetooth speaker.

Claudia Morris and Satwik Gade created a game based off the book "The Art of War" and the designed these beautiful assets for the game.

Ogonna Ononye collected photographs from the class and created a virtual gallery. Students could walk through using the arrow keys and select a photo they identified with. Then in class students shared memories of what that photo reminded them of. It was a way to connect virtually during the pandemic through shared experiences.
Gabriel Chez, Kii Ly, and Zachary Greek created an ethereal world. One student recorded the voiceover, one student mixed the sound, and another student created the animation and visuals.
Digital Media Design I
In this course, students learned intro-level graphic design. They completed two projects using photoshop, two projects using Illustrator, and one project using Indesign combined with photoshop and illustrator. Students explored basic principles of graphic design and design theory. They learned how to think creatively, come up with unique concepts, and they learn technical skills. (Visiting Assistant Professor of Graphic Design at James Madison Univerity)

Kyle Wedimeyer, Festival logo on a branded item

Madison Root, Logo on Festival Branded Item
Digital Media Design II
In this course, students learned the basics of designing for screens. They completed projects focusing on HTML, CSS, User Experience Design, and Motion Graphics. Students learned how to apply print design principles to screen-based design and learned additional screen-based design principles. The used code editors, Adobe XD, and Adobe After Effects. (Visiting Assistant Professor of Graphic Design at James Madison Univerity)

Adam Galbreath, User Experience Design Process (this only shows a small portion of the process they completed)

Joshua Pittman, HTML and CSS coded website
Joshua Pittman, Jade Rabbit Animated Logo
Allyson Griffin, Visit Cappadocia Motion Graphic
Signs Exhibits Spaces
Professor: Clay Kippen
In this course, students learned spatial, environmental, and exhibition design. In project 1 they completed site surveys and research into the KAGRO building, an abandoned building in Baltimore, MD. They then took the info they gathered to pick a brand that should occupy that space. They designed the exterior of the building as well as signage in the interior. In project 2 students designed a museum exhibition about a topic or artist of their choosing. They were then tasked with choosing artifacts, creating floor plans, flow diagrams, elevations of several different parts of the exhibition, caption cards, a logo, and an entryway wall. They were also asked to think about the story, touchpoints, and interactive elements. (Teaching Intern Maryland Institute College of Art)

Alan Park, Project 1: Alan Turned the KAGRO building in Baltimore into a Starbucks covered in super graphics. He used elements from the logo to create his own graphic and pattern system. In the interior he created clever bathroom graphics out of the logo. He used a line on the floor of the exterior and interior to guide patrons.